RS-5519Modded server
Old Souls PVE AU
Online OC 180.150.91.79:28050 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 59% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence
Coming wipes
- T− 22d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:13 UTC FW12d ago | 4 | – | running | 0 |
| Thu 1 Oct, 10:50 UTC12d ago | 4 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Old Souls PVE AU?
Old Souls PVE AU is showing 2 players on 50 slots right now. Over seven days it averaged 0, and the highest point was 3. The busiest point in the last 48 hours was 18:00 UTC, when it averaged 2 players.
How is Old Souls PVE AU ranked?
On seven-day player hours, Old Souls PVE AU ranks #5,519 overall, in the top 25% of ranked servers and #132 across Oceania.
Server tags and lists
Where does Old Souls PVE AU show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Old Souls PVE AU among their servers: Rust servers in Oceania, Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Old Souls PVE AU?
Published by Old Souls PVE AU for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; OC (Oceania): In the server browser, this appears under Oceania. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on Old Souls PVE AU?
The map on Old Souls PVE AU is procedural, size 6,000, seed 6543523, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does Old Souls PVE AU use?
The name Old Souls PVE AU does not state a gather rate. Up to 8 players per group, as the game defaults. pve is the game mode, no player versus player combat. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What version is Old Souls PVE AU running?
On Windows, Old Souls PVE AU operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does Old Souls PVE AU perform?
Over the last two days, it ran at an average of 77 server fps, minimum 1. Its entity count reached 229,051, including buildings, deployables and all other objects. At its highest, it consumed 5,045 MB of memory. Players feel lag when fps drops and entities increase.
What is the location of Old Souls PVE AU?
Old Souls PVE AU uses its OC tag to list itself in Oceania. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 180.150.91.79:28050 is its address.
What is the uptime of Old Souls PVE AU?
Old Souls PVE AU is online at the moment. Based on the uptime it reports, the last restart was roughly 5 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
What can you expect on wipe day on Old Souls PVE AU?
Recent wipes saw an average peak of 4 players at their busiest. The latest wipe saw its highest player count 15 hours in.
How often does Old Souls PVE AU wipe?
A single monthly wipe, the force wipe, is all Old Souls PVE AU does. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 12 days 6 hours ago. Its tags indicate wipes happen each month.
Joining the server
What is the process to join Old Souls PVE AU?
To connect, start Rust, hit F1, and enter client.connect 180.150.91.79:28050. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://discord.com/invite/SQEEQUARS4.
