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Live Servers11,519 Players49,807 Populated3,493 Fresh wipes · 3h105 Scanevery 5 min

RS-4244Modded server

Old Souls PVE AU (Raidable Bases)

Online OC 180.150.91.79:28070 checked 7m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
7-day average
1
peak 5
Rank
#4,244
top 19% · #108 in OC
Last wipe
12d ago
monthly schedule
Next wipe
T− 22d 8h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

025507510011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers, top 49% in OC. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. T− 22d 8hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:12 UTC FW12d ago 2 – running 0
Thu 1 Oct, 10:54 UTC12d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Old Souls PVE AU (Raidable Bases)?

Old Souls PVE AU (Raidable Bases) is showing 0 players on 50 slots right now. A seven-day average of 1 players was reached, peaking at 5. At 05:00 UTC it was busiest in the last 48 hours, averaging 2 players.

What is the ranking of Old Souls PVE AU (Raidable Bases)?

On seven-day player hours, Old Souls PVE AU (Raidable Bases) ranks #4,244 overall, in the top 19% of ranked servers and #108 across Oceania.

Tags and filters

Where does Old Souls PVE AU (Raidable Bases) show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Old Souls PVE AU (Raidable Bases): Rust servers in Oceania, Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Old Souls PVE AU (Raidable Bases)?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; OC (Oceania): In the server browser, this appears under Oceania are the tags Old Souls PVE AU (Raidable Bases) publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on Old Souls PVE AU (Raidable Bases)?

The map on Old Souls PVE AU (Raidable Bases) is procedural, size 6,000, seed 6543523, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does Old Souls PVE AU (Raidable Bases) run for rules and settings?

You will not find a gather rate in the name Old Souls PVE AU (Raidable Bases). Up to 8 players per group, as the game defaults. It runs pve, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

Server info

What version is Old Souls PVE AU (Raidable Bases) running?

Rust network protocol 2634 and build 167781 is what Old Souls PVE AU (Raidable Bases) runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on Old Souls PVE AU (Raidable Bases)?

Its average server fps over the last 48 hours was 80, with a low of 61. Its entity count reached 246,469, including buildings, deployables and all other objects. Its memory use reached 5,111 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for Old Souls PVE AU (Raidable Bases)?

Old Souls PVE AU (Raidable Bases) uses its OC tag to list itself in Oceania. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 180.150.91.79:28070.

Is Old Souls PVE AU (Raidable Bases) currently online?

Right now, Old Souls PVE AU (Raidable Bases) is up and running. Based on the uptime it reports, the last restart was roughly 13 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What happens on wipe day on Old Souls PVE AU (Raidable Bases)?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 5 hours in.

On what schedule does Old Souls PVE AU (Raidable Bases) wipe?

The only wipe Old Souls PVE AU (Raidable Bases) sees is the monthly force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 12 days 14 hours ago. Its tags indicate wipes happen each month.

Connection

How can I connect to Old Souls PVE AU (Raidable Bases)?

Use the console: open Rust, press F1, and type client.connect 180.150.91.79:28070. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://discord.com/invite/SQEEQUARS4.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players There are 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

OC
Oceania In the server browser, this appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.