RS-4244Modded server
Old Souls PVE AU (Raidable Bases)
Online OC 180.150.91.79:28070 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 49% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence
Coming wipes
- T− 22d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:12 UTC FW12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 10:54 UTC12d ago | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Old Souls PVE AU (Raidable Bases)?
Old Souls PVE AU (Raidable Bases) is showing 0 players on 50 slots right now. A seven-day average of 1 players was reached, peaking at 5. At 05:00 UTC it was busiest in the last 48 hours, averaging 2 players.
What is the ranking of Old Souls PVE AU (Raidable Bases)?
On seven-day player hours, Old Souls PVE AU (Raidable Bases) ranks #4,244 overall, in the top 19% of ranked servers and #108 across Oceania.
Tags and filters
Where does Old Souls PVE AU (Raidable Bases) show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Old Souls PVE AU (Raidable Bases): Rust servers in Oceania, Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Old Souls PVE AU (Raidable Bases)?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; OC (Oceania): In the server browser, this appears under Oceania are the tags Old Souls PVE AU (Raidable Bases) publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Old Souls PVE AU (Raidable Bases)?
The map on Old Souls PVE AU (Raidable Bases) is procedural, size 6,000, seed 6543523, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Old Souls PVE AU (Raidable Bases) run for rules and settings?
You will not find a gather rate in the name Old Souls PVE AU (Raidable Bases). Up to 8 players per group, as the game defaults. It runs pve, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server info
What version is Old Souls PVE AU (Raidable Bases) running?
Rust network protocol 2634 and build 167781 is what Old Souls PVE AU (Raidable Bases) runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on Old Souls PVE AU (Raidable Bases)?
Its average server fps over the last 48 hours was 80, with a low of 61. Its entity count reached 246,469, including buildings, deployables and all other objects. Its memory use reached 5,111 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for Old Souls PVE AU (Raidable Bases)?
Old Souls PVE AU (Raidable Bases) uses its OC tag to list itself in Oceania. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 180.150.91.79:28070.
Is Old Souls PVE AU (Raidable Bases) currently online?
Right now, Old Souls PVE AU (Raidable Bases) is up and running. Based on the uptime it reports, the last restart was roughly 13 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
What happens on wipe day on Old Souls PVE AU (Raidable Bases)?
Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 5 hours in.
On what schedule does Old Souls PVE AU (Raidable Bases) wipe?
The only wipe Old Souls PVE AU (Raidable Bases) sees is the monthly force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 12 days 14 hours ago. Its tags indicate wipes happen each month.
Connection
How can I connect to Old Souls PVE AU (Raidable Bases)?
Use the console: open Rust, press F1, and type client.connect 180.150.91.79:28070. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://discord.com/invite/SQEEQUARS4.
