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Live Servers11,517 Players44,598 Populated3,313 Fresh wipes · 3h129 Scanevery 5 min

RS-5724Community server

ith2112

Offline 184.146.203.141:28015 checked 1h ago

Connect
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#5,724
top 26%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75110:0000:0000:0002:0006:0008:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct7 Oct11 Oct15 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 21:48 UTC4d ago 1 – running 1
Sat 10 Oct, 10:47 UTC4d ago 1 – 0.5 days 0
Wed 7 Oct, 17:30 UTC7d ago 1 held half 2.7 days 0
Fri 2 Oct, 03:14 UTC13d ago 1 held half 5.6 days 0
Wed 30 Sep, 08:12 UTC15d ago 1 – 1.8 days 0
Sat 26 Sep, 01:59 UTC19d ago 1 held half 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on ith2112?

ith2112 is offline at this moment; the last signal was 1 hours ago. A seven-day average of 1 players was reached, peaking at 1. The busiest point in the last 48 hours was 10:00 UTC, when it averaged 1 players.

What is the ranking of ith2112?

On player hours across seven days, ith2112 is #5,724, inside the top 26% of all ranked servers.

Tags and filters

Where does ith2112 show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find ith2112: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on ith2112?

gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags ith2112 publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What is the map on ith2112?

A procedural map, created by the game, is in use on ith2112.

What does ith2112 run for rules and settings?

The name ith2112 does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.

Server info

What version is ith2112 running?

On Windows, ith2112 operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for ith2112?

A region is not published by ith2112. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 184.146.203.141:28015 is its address.

What is the uptime of ith2112?

Currently offline is ith2112, last seen 1 hours ago. It spent 29 of the last 168 hours online across 7 days, giving 17% uptime. It was first observed by Top Rust Servers on 25 September 2026.

Wipe details

What happens on wipe day on ith2112?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 1 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.

When does ith2112 wipe?

No next wipe can be predicted for ith2112, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 11 hours ago.

Joining the server

What is the process to join ith2112?

To connect manually, open the console with F1 and type client.connect 184.146.203.141:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp1
Max players There are 1 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.