RS-15498Community server
TEST
Offline 185.107.125.210:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on TEST?
TEST is offline at this moment; the last signal was 28 days 11 hours ago.
What is the ranking of TEST?
On player hours across seven days, TEST is #15,498, inside the top – of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry TEST?
These Top Rust Servers lists count TEST among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): Protocol 2632 is required to join; your game must be on the same version; cs162434 (Build): Game build: 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on TEST?
A procedural map, created by the game, is in use on TEST.
What settings and rules does TEST use?
You will not find a gather rate in the name TEST. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What Rust version is TEST on?
On Windows, TEST operates Rust network protocol 2632 and build 162434. The protocol must match for you to join; Steam will update your game.
What is the location of TEST?
No region is published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 185.107.125.210:28015.
How reliable is TEST?
The server TEST is down at the moment, with its last appearance 28 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 16 September 2026.
Wipe schedule
How often does TEST wipe?
Not enough wipe data exists yet to identify the rhythm of TEST. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 43 days 8 hours ago.
How to join
What are the steps to join TEST?
To connect, start Rust, hit F1, and enter client.connect 185.107.125.210:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.