RS-16850Community server
Local Test
Offline 185.135.150.35:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Local Test?
Currently, Local Test is offline; the last sighting was 14 days 11 hours ago.
What is the ranking of Local Test?
Ranked #16,850 on seven-day player hours, Local Test is in the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Local Test?
On these Top Rust Servers lists you will find Local Test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Local Test?
The game's server browser reads the tags that Local Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Local Test?
Local Test uses a procedural map, which the game generates.
What does Local Test run for rules and settings?
No gather rate is given in the name Local Test. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.
About the server
What version is Local Test running?
Local Test uses Rust network protocol 2633 and build 165217 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Local Test?
A region is not published by Local Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 185.135.150.35:28015.
What is the uptime of Local Test?
Local Test is offline now; the last time it was seen was 14 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 28 September 2026.
Wipe cycle
When does Local Test wipe?
The record holds too few wipes to determine Local Test's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 15 days 17 hours ago.
Joining the server
What are the steps to join Local Test?
To connect manually, open the console with F1 and type client.connect 185.135.150.35:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.