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Live Servers11,669 Players87,738 Populated3,934 Fresh wipes · 3h364 Scanevery 5 min

RS-6872Modded server

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)

Online 185.135.81.17:35000 checked 12m ago

2x weekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#6,872
top 31%
Last wipe
6d ago
weekly schedule
Next wipe
T− 9h
Fri 16 Oct, 00:59 UTC
Light curve

Players

AveragePeak
00.511.5216:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 00:59 UTC, in 9h. Its weekly schedule tag · low confidence

usual gap5.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. T− 9hFri 16 Oct, 00:59 UTC
  2. T− 7d 9hFri 23 Oct, 00:59 UTC
  3. T− 14d 9hFri 30 Oct, 00:59 UTC
  4. T− 21d 3hThu 5 Nov, 19:00 UTCFW
  5. T− 21d 9hFri 6 Nov, 00:59 UTC
  6. T− 28d 9hFri 13 Nov, 00:59 UTC
  7. T− 35d 9hFri 20 Nov, 00:59 UTC
  8. T− 42d 9hFri 27 Nov, 00:59 UTC

The first 48 hours of its last wipes

Fri 9 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:59 UTC6d ago 2 – running 0
Sat 3 Oct, 02:50 UTC12d ago 1 halved by day 2 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

On 100 slots, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) has 0 players at this moment. Over seven days it averaged 0, and the highest point was 3. At 17:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Ranked #6,872 on seven-day player hours, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is in the top 31% of all ranked servers.

Server tags and lists

Where does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): Rust servers with 2x gather rate and Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Published by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^w (Weekly): This server wipes once a week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which map is running on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

A procedural map of size 4,000 with seed 621411223, created by the game, is in use on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.

What settings and rules does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) use?

2x gather is what Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) runs, as its name shows. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

About the server

What version is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) running?

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.

What is the performance like on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

The last 48 hours saw it average 86 server fps, never going under 40. The maximum entities it carried was 95,951, covering buildings, deployables and the rest. Its memory use reached 2,814 MB at most. Players feel lag when fps drops and entities increase.

What is the location of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

A region is not published by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 185.135.81.17:35000 is its address.

What is the uptime of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is online at the moment. Going by its reported uptime, it restarted about 4 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 3 October 2026.

Wipe schedule

What can you expect on wipe day on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Across recent wipes, the busiest times averaged 2 players. The peak of the latest wipe came 10 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.

When does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) wipe?

Its tag guides the prediction because the record holds too few wipes to confirm Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)'s schedule. The upcoming wipe is set for Friday 16 October at 00:59 UTC. Its world was last replaced 6 days 14 hours ago. Weekly wipes are stated in the server's tags.

How to join

What are the steps to join Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

To connect, start Rust, hit F1, and enter client.connect 185.135.81.17:35000. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players Player slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Game build: 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly This server wipes once a week.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.