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Live Servers11,693 Players82,411 Populated4,122 Fresh wipes · 3h162 Scanevery 5 min

RS-5862Modded server

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad

Online NA · us1 185.141.204.9:28016 checked 12m ago

2x quad weekly wipes moddedoxide
Connect
Players now
0/ 150
0% full
7-day average
0
peak 3
Rank
#5,862
top 26% · #975 in NA
Last wipe
5d ago
weekly schedule
Next wipe
T− 1d 4h
Thu 15 Oct, 20:05 UTC
Light curve

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers, top 53% in NA, and #347 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Thursday 15 October, 20:05 UTC, in 1d 4h. Every Thursday at 20:05 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 1

Coming wipes

  1. T− 1d 4hThu 15 Oct, 20:05 UTC
  2. T− 8d 4hThu 22 Oct, 20:05 UTC
  3. T− 15d 4hThu 29 Oct, 20:05 UTC
  4. T− 22d 2hThu 5 Nov, 19:00 UTCFW
  5. T− 29d 4hThu 12 Nov, 20:05 UTC
  6. T− 36d 4hThu 19 Nov, 20:05 UTC
  7. T− 43d 4hThu 26 Nov, 20:05 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:05 UTC5d ago 1 – running 0
Thu 1 Oct, 20:11 UTC FW12d ago 2 held half 7 days 0
Thu 24 Sep, 20:12 UTC19d ago 3 halved by day 1 7 days 0
Thu 17 Sep, 20:16 UTC26d ago 2 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is showing 0 players on 150 slots right now. A seven-day average of 0 players was reached, peaking at 3. At 02:00 UTC it was busiest in the last 48 hours, averaging 3 players.

Where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad sit in the rankings?

In North America, [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is #975 on seven-day player hours, with #5,862 overall and a top 26% position among ranked servers. In the quad category, it ranks #347.

Server tags and lists

Where does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad: Rust servers with 2x gather rate, Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What is the meaning of the tags on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Published by [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp150 (Max players): It has 150 slots; ts4 (Group limit): No more than 4 players per team; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $rus1 (Region code): Set to region us1; ^w (Weekly): A weekly wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): The server browser puts it in North America; sc3 (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

The map on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is procedural, size 4,000, seed 1992325345, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad use?

The name [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad includes a 2x gather rate. Up to 4 players are allowed per group (quad). You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.

About the server

What is the Rust version on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Rust network protocol 2634 and build 167781 is what [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad runs, on Linux. The protocol must match for you to join; Steam will update your game.

Is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad lag-free?

Its average server fps over the last 48 hours was 15, with a low of 10. At its peak, it held 92,430 entities: everything from buildings to deployables and more. Its memory use reached 2,931 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the location of [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad uses its NA tag to list itself in North America, with a region code of us1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 185.141.204.9:28016.

Is [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad currently online?

[US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad is online at the moment. Based on the uptime it reports, the last restart was roughly 25 hours ago. It spent 167 of the last 168 hours online across 7 days, giving 99% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What can you expect on wipe day on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 3 hours in. Half the peak was held until the next wipe in 67% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.

When does [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad wipe?

Wipes on [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad occur every Thursday at 20:05 UTC. On Thursday 15 October at 20:05 UTC, the next wipe is anticipated. The present world has been live since 5 days 19 hours ago. The tags show a wipe schedule of one week.

Connection

What is the process to join [US] HellsGamers 2x #1 | Solo/Duo/Trio/Quad?

To connect manually, open the console with F1 and type client.connect 185.141.204.9:28016. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://discord.com/invite/nGwg8PcUVb.

Spectrum

Server tags

What each one means.

Published as mp150,ptrak,$rus1,v2634,^w,NA,gmrust,cs167781,sc3,ts4,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp150
Max players It has 150 slots.
ts4
Group limit No more than 4 players per team.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$rus1
Region code Set to region us1.

Wipe schedule

^w
Weekly A weekly wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

NA
North America The server browser puts it in North America.

Other

sc3
Custom tag A custom tag, set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.