RS-14644Community server
TestServer
Offline 185.149.28.111:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is TestServer?
TestServer is offline at this moment; the last signal was 21 days 23 hours ago.
What is the ranking of TestServer?
The last seven days of player hours place TestServer at #14,644, in the top 64% of ranked servers.
Tags, lists, and filters
Where does TestServer appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find TestServer: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TestServer?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags TestServer publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on TestServer?
TestServer uses a procedural map, which the game generates.
What settings and rules does TestServer use?
You will not find a gather rate in the name TestServer. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What is the Rust version on TestServer?
Rust network protocol 2633 and build 164530 is what TestServer runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can TestServer be found?
A region is not published by TestServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 185.149.28.111:28015.
What is the uptime of TestServer?
Currently offline is TestServer, last seen 21 days 23 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 21 September 2026.
Wipe schedule
On what schedule does TestServer wipe?
The record holds too few wipes to determine TestServer's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 1 hours ago.
Connection
What is the process to join TestServer?
To connect manually, open the console with F1 and type client.connect 185.149.28.111:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.