RS-16957PvE server
Devblog 301 LAN
Offline 185.16.213.70:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Devblog 301 LAN?
Devblog 301 LAN is offline at this moment; the last signal was 16 days 9 hours ago.
Where does Devblog 301 LAN sit in the rankings?
Ranked #16,957 on seven-day player hours, Devblog 301 LAN is in the top 71% of all ranked servers.
Tags and filters
Where does Devblog 301 LAN show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Devblog 301 LAN: Best Rust community servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What is the meaning of the tags on Devblog 301 LAN?
Published by Devblog 301 LAN for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): It has 20 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2602 (Protocol): This server runs protocol 2602; match it to connect; cs132924 (Build): The game build is 132924; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus4 (Region code): Set to region us4; ^p (PvE): In this PvE server, the world provides the danger, not other players. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Devblog 301 LAN?
Devblog 301 LAN uses a procedural map, which the game generates.
What settings and rules does Devblog 301 LAN use?
No gather rate is given in the name Devblog 301 LAN. Up to 8 players per group, as the game defaults. You play pve, fighting between players is off. It appears under Community in the server browser and is a community server. The server runs with VAC off.
About the server
What Rust version is Devblog 301 LAN on?
Devblog 301 LAN uses Rust network protocol 2602 and build 132924 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Devblog 301 LAN be found?
There is no region published by Devblog 301 LAN, though its region code is us4. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 185.16.213.70:28015 is its address.
Is Devblog 301 LAN currently online?
The server Devblog 301 LAN is down at the moment, with its last appearance 16 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 27 September 2026.
Wipe schedule
How often does Devblog 301 LAN wipe?
Too few wipes are recorded for Devblog 301 LAN to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 22 hours ago.
How to join
What is the process to join Devblog 301 LAN?
Use the console: open Rust, press F1, and type client.connect 185.16.213.70:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.