RS-14509Community server
TEST
Offline 185.176.113.147:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on TEST?
Currently, TEST is offline; the last sighting was 27 days 18 hours ago.
Where does TEST sit in the rankings?
Ranked #14,509 on seven-day player hours, TEST is in the top – of all ranked servers.
Tags and filters
Where does TEST show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find TEST: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
The game's server browser reads the tags that TEST publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164541 (Build): The game build is 164541; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on TEST?
A procedural map, created by the game, is in use on TEST.
What does TEST run for rules and settings?
The name TEST does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What version is TEST running?
TEST uses Rust network protocol 2633 and build 164541 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of TEST?
No region is published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 185.176.113.147:28015.
What is the uptime of TEST?
The server TEST is down at the moment, with its last appearance 27 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 16 September 2026.
Wipe schedule
When does TEST wipe?
Too few wipes are recorded for TEST to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 27 days 18 hours ago.
Joining the server
What is the process to join TEST?
To connect, start Rust, hit F1, and enter client.connect 185.176.113.147:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.