RS-10047Community server
My Server Name
Offline 185.178.247.38:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is My Server Name?
Currently, My Server Name is offline; the last sighting was 18 hours ago. A seven-day average of 1 players was reached, peaking at 1. At 12:00 UTC it was busiest in the last 48 hours, averaging 1 players.
How is My Server Name ranked?
The last seven days of player hours place My Server Name at #10,047, in the top 45% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry My Server Name?
These Top Rust Servers lists count My Server Name among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on My Server Name?
The game's server browser reads the tags that My Server Name publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): There are 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on My Server Name?
My Server Name uses a procedural map, which the game generates.
What does My Server Name run for rules and settings?
You will not find a gather rate in the name My Server Name. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on My Server Name?
On Windows, My Server Name operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
What is the server location for My Server Name?
No region is published by My Server Name. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 185.178.247.38:28015.
How reliable is My Server Name?
Currently offline is My Server Name, last seen 18 hours ago. Its first appearance in Top Rust Servers was on 13 October 2026.
Wipe details
When does My Server Name wipe?
Not enough wipe data exists yet to identify the rhythm of My Server Name. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 13 hours ago.
Joining the server
What is the process to join My Server Name?
To connect manually, open the console with F1 and type client.connect 185.178.247.38:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.