RS-16911Community server
Development Server
Offline 185.199.31.233:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Development Server?
Currently, Development Server is offline; the last sighting was 15 days 12 hours ago.
Where does Development Server sit in the rankings?
Ranked #16,911 on seven-day player hours, Development Server is in the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Development Server?
On these Top Rust Servers lists you will find Development Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Development Server?
Published by Development Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2631 (Protocol): This server runs protocol 2631; match it to connect; cs158240 (Build): The game build is 158240; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on Development Server?
A procedural map, created by the game, is in use on Development Server.
What settings and rules does Development Server use?
No gather rate is given in the name Development Server. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC on.
Server details
What is the Rust version on Development Server?
Rust network protocol 2631 and build 158240 is what Development Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can Development Server be found?
A region is not published by Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 185.199.31.233:28015.
How reliable is Development Server?
Currently offline is Development Server, last seen 15 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 28 September 2026.
Wipe schedule
On what schedule does Development Server wipe?
Too few wipes are recorded for Development Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 16 days 11 hours ago.
How to join
What are the steps to join Development Server?
To connect, start Rust, hit F1, and enter client.connect 185.199.31.233:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.