Top Rust ServersObservatory · live
Live Servers11,666 Players88,184 Populated3,938 Fresh wipes · 3h377 Scanevery 5 min

RS-2729Modded server

URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]

Online 185.207.214.206:35000 checked 12m ago

50x vanillamoddedcarbon
Connect
Players now
1/ 250
0% full
7-day average
2
peak 7
Rank
#2,729
top 12%
Last wipe
3h ago
no schedule published
Next wipe
T− 6d 20h
Thu 22 Oct, 11:56 UTC
Light curve

Players

AveragePeakWipe
0123416:0001:0010:0020:0005:0014:00Wiped Thu 15 Oct, 11:56 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
025507510016:0001:0010:0020:0005:0014:00Wiped Thu 15 Oct, 11:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 11:56 UTC, in 6d 20h. Every Thursday at 11:56 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held75%else halves by day 6

Coming wipes

  1. T− 6d 20hThu 22 Oct, 11:56 UTC
  2. T− 13d 20hThu 29 Oct, 11:56 UTC
  3. T− 21d 3hThu 5 Nov, 19:00 UTCFW
  4. T− 27d 20hThu 12 Nov, 11:56 UTC
  5. T− 34d 20hThu 19 Nov, 11:56 UTC
  6. T− 41d 20hThu 26 Nov, 11:56 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:56 UTC3h ago – – running 3
Thu 8 Oct, 11:57 UTC7d ago 5 – – 0
Thu 1 Oct, 17:57 UTC FW13d ago 6 held half 6.8 days 1
Thu 24 Sep, 11:56 UTC21d ago 12 halved by day 6 7.3 days 3
Thu 17 Sep, 11:57 UTC28d ago 8 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] is showing 1 players on 250 slots right now. Its seven-day average is 2 players, with a peak of 7. The busiest point in the last 48 hours was 11:00 UTC, when it averaged 3 players.

What is the ranking of URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

The last seven days of player hours place URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] at #2,729, in the top 12% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

These Top Rust Servers lists include URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]: Top 10x+ Rust servers and Top modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: More than 10x.

What is the meaning of the tags on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

Published by URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): It has 250 slots; ts36 (Group limit): The team limit is 36; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Who operates URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

A urban-rust.org hostname is published by URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] and by 3 other servers we track, so the same operator most likely runs them.

Rules, settings, and map

What is the map on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] runs a procedural map of size 3,500 with seed 1813423457, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] use?

The name URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] includes a 50x gather rate. Up to 36 players can be in a group. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC anti-cheat is active.

Server info

What is the Rust version on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.

How well does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] perform?

The last 48 hours saw it average 99 server fps, never going under 95. At its peak, it held 71,148 entities: everything from buildings to deployables and more. Memory usage peaked at 3,033 MB. What players experience as lag comes from low fps and a rising entity count.

What is the location of URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

No region is published by URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 185.207.214.206:35000 is its address.

How reliable is URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] is online at the moment. Going by its reported uptime, it restarted about 2 hours ago. It spent 162 of the last 168 hours online across 7 days, giving 96% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

The average busiest count over recent wipes is 8 players. The latest wipe saw its highest player count 47 hours in. The crowd kept above half its peak until the next wipe in 75% of recent wipes. When the peak was not held, numbers fell below half by day 6.

How often does URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] wipe?

The wipe frequency for URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ] is every Thursday at 11:56 UTC. The upcoming wipe is set for Thursday 22 October at 11:56 UTC. The present world has been live since 3 hours ago.

How to join

How can I connect to URBAN RUST #1 [ X50 | NO LIMIT | KITS | CLANS | TP ]?

To connect, start Rust, hit F1, and enter client.connect 185.207.214.206:35000. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://urban-rust.org.

Spectrum

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts36

Game

gmvanilla
Game mode This is vanilla survival.
mp250
Max players It has 250 slots.
ts36
Group limit The team limit is 36.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.