Top Rust ServersObservatory · live
Live Servers11,457 Players36,515 Populated3,094 Fresh wipes · 3h107 Scanevery 5 min

RS-674Modded server

MICRO-RUST x50 - x100 MAX10

Online EU 37.230.228.133:36300 checked 10m ago

50x weekly wipes vanillamoddedcarbon
Connect
Players now
4/ 300
1% full
7-day average
25
peak 88
Rank
#674
top 3% · #284 in EU
Last wipe
5d ago
weekly schedule
Next wipe
T− 1d 3h
Fri 16 Oct, 11:05 UTC
Light curve

Players

AveragePeak
02040608008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 3% of all ranked servers, top 10% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 11:05 UTC, in 1d 3h. Every Friday at 11:05 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak85players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 1d 3hFri 16 Oct, 11:05 UTC
  2. T− 8d 3hFri 23 Oct, 11:05 UTC
  3. T− 15d 3hFri 30 Oct, 11:05 UTC
  4. T− 21d 11hThu 5 Nov, 19:00 UTCFW
  5. T− 22d 3hFri 6 Nov, 11:05 UTC
  6. T− 29d 3hFri 13 Nov, 11:05 UTC
  7. T− 36d 3hFri 20 Nov, 11:05 UTC
  8. T− 43d 3hFri 27 Nov, 11:05 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 88, 31 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:05 UTC5d ago 88 – running 20
Thu 1 Oct, 18:02 UTC FW13d ago 73 held half 7.7 days 68
Fri 25 Sep, 11:09 UTC19d ago 94 held half 6.3 days 29
Fri 18 Sep, 11:14 UTC26d ago 91 held half 7 days 24

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on MICRO-RUST x50 - x100 MAX10?

On 300 slots, MICRO-RUST x50 - x100 MAX10 has 4 players at this moment. Over seven days it averaged 25, and the highest point was 88. Over the last 48 hours, the peak hour was 17:00 UTC, with an average of 38 players.

What is the ranking of MICRO-RUST x50 - x100 MAX10?

In Europe, MICRO-RUST x50 - x100 MAX10 is #284 on seven-day player hours, with #674 overall and a top 3% position among ranked servers.

Tags and filters

Where does MICRO-RUST x50 - x100 MAX10 show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find MICRO-RUST x50 - x100 MAX10: Top 10x+ Rust servers, Best EU Rust servers and Top modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x; Average players: 10+ on average.

How should you read the tags on MICRO-RUST x50 - x100 MAX10?

The game's server browser reads the tags that MICRO-RUST x50 - x100 MAX10 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp300 (Max players): It has 300 slots; ts10 (Group limit): No more than 10 players per team; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use; modded (Modded): The game is changed by plugins or settings, so it is listed as Modded; EU (Europe): The server browser puts it in Europe. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Who is behind MICRO-RUST x50 - x100 MAX10?

1 other server we track also shows the microrust.ru hostname, so MICRO-RUST x50 - x100 MAX10 is almost certainly run by the same operator.

Map and rules

Which map is running on MICRO-RUST x50 - x100 MAX10?

A procedural map of size 4,000 with seed 843887896, created by the game, is in use on MICRO-RUST x50 - x100 MAX10. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Micro-Rust.

What does MICRO-RUST x50 - x100 MAX10 run for rules and settings?

Gather rates on MICRO-RUST x50 - x100 MAX10 are 50x, according to its own title. A group holds at most 10 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. It claims vanilla status: facepunch's version unaltered: no rate, kit or rule changes. VAC anti-cheat is active.

Server info

What Rust version is MICRO-RUST x50 - x100 MAX10 on?

On Linux, MICRO-RUST x50 - x100 MAX10 operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does MICRO-RUST x50 - x100 MAX10 perform?

Its average server fps over the last 48 hours was 50, with a low of 50. At its peak, it held 117,427 entities: everything from buildings to deployables and more. Its memory use reached 4,525 MB at most. Players feel lag when fps drops and entities increase.

What is the location of MICRO-RUST x50 - x100 MAX10?

MICRO-RUST x50 - x100 MAX10 uses its EU tag to list itself in Europe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 37.230.228.133:36300.

How reliable is MICRO-RUST x50 - x100 MAX10?

Right now, MICRO-RUST x50 - x100 MAX10 is up and running. Based on the uptime it reports, the last restart was roughly 4 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What can you expect on wipe day on MICRO-RUST x50 - x100 MAX10?

Recent wipes saw an average peak of 85 players at their busiest. 31 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of recent wipes.

On what schedule does MICRO-RUST x50 - x100 MAX10 wipe?

The wipe frequency for MICRO-RUST x50 - x100 MAX10 is every Friday at 11:05 UTC. The upcoming wipe is set for Friday 16 October at 11:05 UTC. The present world has been live since 5 days 20 hours ago. The tags show a wipe schedule of one week.

Connection

What is the process to join MICRO-RUST x50 - x100 MAX10?

Use the console: open Rust, press F1, and type client.connect 37.230.228.133:36300. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://micro-rust.gamestores.app/.

Spectrum

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167781,ts10,modded

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp300
Max players It has 300 slots.
ts10
Group limit No more than 10 players per team.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Carbon is the plugin framework in use.
modded
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.