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Live Servers11,625 Players69,439 Populated3,796 Fresh wipes · 3h230 Scanevery 5 min

RS-112Modded server

Magic Rust #15 — Modded 2x (No limit) | Pyccкий

Online 185.207.214.27:20000 checked 8m ago

2x weekly wipes moddedoxide
Connect
Players now
173/ 200
86% full
7-day average
125
peak 429
Rank
#112
top 0.5%
Last wipe
3d ago
weekly schedule
Next wipe
T− 3d 20h
Mon 19 Oct, 10:02 UTC
Light curve

Players

AveragePeak
020040060080014:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 0.5% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Monday 19 October, 10:02 UTC, in 3d 20h. Every Monday at 10:02 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak421players, last three wipes
crowd held25%else halves by day 4

Coming wipes

  1. T− 3d 20hMon 19 Oct, 10:02 UTC
  2. T− 10d 20hMon 26 Oct, 10:02 UTC
  3. T− 17d 20hMon 2 Nov, 10:02 UTC
  4. T− 21d 5hThu 5 Nov, 19:00 UTCFW
  5. T− 24d 20hMon 9 Nov, 10:02 UTC
  6. T− 31d 20hMon 16 Nov, 10:02 UTC
  7. T− 38d 20hMon 23 Nov, 10:02 UTC

The first 48 hours of its last wipes

Mon 12 OctMon 5 OctMon 28 Sep
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 429, 26 hours in, with 68 in the queue.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 10:02 UTC3d ago 429+68 queue – running 14
Mon 5 Oct, 10:02 UTC10d ago 428+69 queue halved by day 4 7 days 304
Mon 28 Sep, 10:01 UTC17d ago 407+66 queue held half 7 days 17
Mon 21 Sep, 10:01 UTC24d ago 492+70 queue halved by day 4 7 days 16
Mon 14 Sep, 10:01 UTC31d ago 455+68 queue halved by day 5 7 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Magic Rust #15 — Modded 2x (No limit) | Pyccкий is showing 173 players on 200 slots right now. Over seven days it averaged 125, and the highest point was 429. At 14:00 UTC it was busiest in the last 48 hours, averaging 415 players.

What is the ranking of Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

On player hours across seven days, Magic Rust #15 — Modded 2x (No limit) | Pyccкий is #112, inside the top 0.5% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

On these Top Rust Servers lists you will find Magic Rust #15 — Modded 2x (No limit) | Pyccкий: Rust servers with 2x gather rate, Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 100; Average players: 100+ on average.

What is the meaning of the tags on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Published by Magic Rust #15 — Modded 2x (No limit) | Pyccкий for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp200 (Max players): There are 200 slots; ts300 (Group limit): No more than 300 players per team; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^w (Weekly): This server wipes once a week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; jp6 (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Who operates Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Magic Rust #15 — Modded 2x (No limit) | Pyccкий and 35 other servers we track all publish a magicrust.gg hostname, which points to the same operator.

Map and rules

What map is used on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

The map on Magic Rust #15 — Modded 2x (No limit) | Pyccкий is procedural, size 4,000, seed 1337, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as ДЛЯ CЛAБЫX ПK.

What does Magic Rust #15 — Modded 2x (No limit) | Pyccкий run for rules and settings?

2x gather is what Magic Rust #15 — Modded 2x (No limit) | Pyccкий runs, as its name shows. A group holds at most 300 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.

Server details

What is the Rust version on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Magic Rust #15 — Modded 2x (No limit) | Pyccкий uses Rust network protocol 2634 and build 167781 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Its average server fps over the last 48 hours was 47, with a low of 40. Its entity count reached 319,757, including buildings, deployables and all other objects. Memory usage peaked at 9,739 MB. Players feel lag when fps drops and entities increase.

Where can Magic Rust #15 — Modded 2x (No limit) | Pyccкий be found?

Its name points to Europe, but Magic Rust #15 — Modded 2x (No limit) | Pyccкий publishes no region tag. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 185.207.214.27:20000 is its address.

How reliable is Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Right now, Magic Rust #15 — Modded 2x (No limit) | Pyccкий is up and running. Based on the uptime it reports, the last restart was roughly 7 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Recent wipes saw an average peak of 421 players at their busiest. On the latest wipe, 68 more waited in the queue as the crowd peaked 26 hours after the wipe. The crowd kept above half its peak until the next wipe in 25% of recent wipes. When the peak was not held, numbers fell below half by day 4.

On what schedule does Magic Rust #15 — Modded 2x (No limit) | Pyccкий wipe?

The wipe frequency for Magic Rust #15 — Modded 2x (No limit) | Pyccкий is every Monday at 10:02 UTC. The upcoming wipe is set for Monday 19 October at 10:02 UTC. The present world has been live since 3 days 3 hours ago. Its tags carry a wipe schedule set to weekly.

Connection

How can I connect to Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

To connect, start Rust, hit F1, and enter client.connect 185.207.214.27:20000. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://magicrust.gg/serv15.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,jp6,$r?,v2634,^w,gmrust,cs167781,ts300,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp200
Max players There are 200 slots.
ts300
Group limit No more than 300 players per team.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly This server wipes once a week.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Other

jp6
Custom tag The owner or a plugin set this tag; it is not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.