RS-12102Community server
MyTestMap
Offline 185.244.170.108:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 20:43 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on MyTestMap?
MyTestMap is offline at this moment; the last signal was 25 hours ago. Its seven-day average is 1 players, with a peak of 1. At 22:00 UTC it was busiest in the last 48 hours, averaging 1 players.
How is MyTestMap ranked?
Ranked #12,102 on seven-day player hours, MyTestMap is in the top 55% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry MyTestMap?
These Top Rust Servers lists include MyTestMap: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on MyTestMap?
Published by MyTestMap for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on MyTestMap?
MyTestMap uses a procedural map, which the game generates.
Which settings and rules apply on MyTestMap?
You will not find a gather rate in the name MyTestMap. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What Rust version is MyTestMap on?
Rust network protocol 2634 and build 167781 is what MyTestMap runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for MyTestMap?
There is no region published by MyTestMap. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 185.244.170.108:28015 is its address.
What is the uptime of MyTestMap?
The server MyTestMap is down at the moment, with its last appearance 25 hours ago. The last 1 full day saw it up for 0 of 24 hours, or 0% of the time. The first time Top Rust Servers saw it was on 14 October 2026.
Wipe cycle
How often does MyTestMap wipe?
Too few wipes are recorded for MyTestMap to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 hours ago.
Joining the server
How can I connect to MyTestMap?
Use the console: open Rust, press F1, and type client.connect 185.244.170.108:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.