RS-15913Community server
ServerName
Offline 185.69.186.203:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is ServerName?
Currently, ServerName is offline; the last sighting was 3 days 6 hours ago. Over the past seven days, the average player count was 0.
Where does ServerName sit in the rankings?
The last seven days of player hours place ServerName at #15,913, in the top 72% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry ServerName?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ServerName?
The game's server browser reads the tags that ServerName publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on ServerName?
ServerName uses a procedural map, which the game generates.
Which settings and rules apply on ServerName?
You will not find a gather rate in the name ServerName. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What version is ServerName running?
On Windows, ServerName operates Rust network protocol 2634 and build 167398. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of ServerName?
There is no region published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 185.69.186.203:28015.
How reliable is ServerName?
ServerName is offline now; the last time it was seen was 3 days 6 hours ago. Across the last 2 full days, it was online for 0 of 48 hours, or 0%. The first time Top Rust Servers saw it was on 11 October 2026.
Wipe schedule
How often does ServerName wipe?
Too few wipes are recorded for ServerName to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 6 hours ago.
How to join
What are the steps to join ServerName?
To connect, start Rust, hit F1, and enter client.connect 185.69.186.203:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.