RS-12568Community server
ServerName
Offline 185.84.40.164:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is ServerName?
Currently, ServerName is offline; the last sighting was 3 days 22 hours ago. Its seven-day average is 1 players, with a peak of 1.
How is ServerName ranked?
The last seven days of player hours place ServerName at #12,568, in the top 56% of ranked servers.
Tags and filters
Where does ServerName appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count ServerName among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on ServerName?
The game's server browser reads the tags that ServerName publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on ServerName?
ServerName uses a procedural map, which the game generates.
What does ServerName run for rules and settings?
You will not find a gather rate in the name ServerName. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What Rust version is ServerName on?
On Windows, ServerName operates Rust network protocol 2634 and build 167398. Joining requires matching protocols, and Steam updates your game automatically.
Where can ServerName be found?
There is no region published by ServerName. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 185.84.40.164:28015 is its address.
How reliable is ServerName?
The server ServerName is down at the moment, with its last appearance 3 days 22 hours ago. Across the last 7 full days, it was online for 3 of 168 hours, or 2%. Its first appearance in Top Rust Servers was on 2 October 2026.
Wipe cycle
How often does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 13 hours ago.
How to join
What is the process to join ServerName?
Use the console: open Rust, press F1, and type client.connect 185.84.40.164:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.