RS-14450Community server
Test
Offline 185.85.241.184:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Test?
Currently, Test is offline; the last sighting was 14 days 14 hours ago.
What is the ranking of Test?
Ranked #14,450 on seven-day player hours, Test is in the top 60% of all ranked servers.
Server tags and lists
Where does Test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Test?
Published by Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on Test?
A procedural map, created by the game, is in use on Test.
What settings and rules does Test use?
No gather rate is given in the name Test. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.
About the server
What version is Test running?
On Windows, Test operates Rust network protocol 2633 and build 163493. The protocol must match for you to join; Steam will update your game.
What is the location of Test?
There is no region published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 185.85.241.184:28015.
What is the uptime of Test?
Test is offline now; the last time it was seen was 14 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 22 September 2026.
Wipe schedule
When does Test wipe?
The record holds too few wipes to determine Test's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 15 hours ago.
How to join
How can I connect to Test?
To connect, start Rust, hit F1, and enter client.connect 185.85.241.184:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.