RS-15960Community server
ServerName
Offline 185.90.102.73:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on ServerName?
ServerName is offline at this moment; the last signal was 5 days 20 hours ago. Over the past seven days, the average player count was 0.
How is ServerName ranked?
On player hours across seven days, ServerName is #15,960, inside the top 71% of all ranked servers.
Tags, lists, and filters
Where does ServerName show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on ServerName?
The game's server browser reads the tags that ServerName publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): Running game build 167231; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on ServerName?
A procedural map, created by the game, is in use on ServerName.
What settings and rules does ServerName use?
You will not find a gather rate in the name ServerName. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.
Server details
What version is ServerName running?
ServerName uses Rust network protocol 2634 and build 167231 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for ServerName?
There is no region published by ServerName. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 185.90.102.73:28015 is its address.
How reliable is ServerName?
Currently offline is ServerName, last seen 5 days 20 hours ago. Across the last 5 full days, it was online for 0 of 120 hours, or 0%. It was first observed by Top Rust Servers on 8 October 2026.
Wipe schedule
When does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 5 days 20 hours ago.
How to join
What is the process to join ServerName?
To connect manually, open the console with F1 and type client.connect 185.90.102.73:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.