RS-15483Community server
ServerName
Offline 185.91.127.22:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is ServerName?
ServerName is offline at this moment; the last signal was 22 days 14 hours ago.
Where does ServerName sit in the rankings?
On player hours across seven days, ServerName is #15,483, inside the top 67% of all ranked servers.
Tags, lists, and filters
Where does ServerName show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on ServerName?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Running game build 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags ServerName publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on ServerName?
A procedural map, created by the game, is in use on ServerName.
What settings and rules does ServerName use?
No gather rate is given in the name ServerName. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.
About the server
What version is ServerName running?
On Windows, ServerName operates Rust network protocol 2633 and build 164530. Joining requires matching protocols, and Steam updates your game automatically.
Where can ServerName be found?
A region is not published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 185.91.127.22:28015.
What is the uptime of ServerName?
ServerName is offline now; the last time it was seen was 22 days 14 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 21 September 2026.
Wipe schedule
How often does ServerName wipe?
The record holds too few wipes to determine ServerName's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 12 hours ago.
Joining the server
How can I connect to ServerName?
Use the console: open Rust, press F1, and type client.connect 185.91.127.22:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.