RS-···Community server
Name of Server as Shown on the Client Server List
Offline 187.14.90.230:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Name of Server as Shown on the Client Server List?
Currently, Name of Server as Shown on the Client Server List is offline; the last sighting was 31 days 3 hours ago.
Tags, lists, and filters
Where does Name of Server as Shown on the Client Server List appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Name of Server as Shown on the Client Server List: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
The game's server browser reads the tags that Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Name of Server as Shown on the Client Server List?
A procedural map, created by the game, is in use on Name of Server as Shown on the Client Server List.
Which settings and rules apply on Name of Server as Shown on the Client Server List?
The name Name of Server as Shown on the Client Server List does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
About the server
What is the Rust version on Name of Server as Shown on the Client Server List?
On Windows, Name of Server as Shown on the Client Server List operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
What is the server location for Name of Server as Shown on the Client Server List?
A region is not published by Name of Server as Shown on the Client Server List. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 187.14.90.230:28015.
What is the uptime of Name of Server as Shown on the Client Server List?
Currently offline is Name of Server as Shown on the Client Server List, last seen 31 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
How often does Name of Server as Shown on the Client Server List wipe?
Not enough wipe data exists yet to identify the rhythm of Name of Server as Shown on the Client Server List. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 10 hours ago.
Connection
What are the steps to join Name of Server as Shown on the Client Server List?
To connect manually, open the console with F1 and type client.connect 187.14.90.230:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.