Top Rust ServersObservatory · live
Live Servers11,700 Players72,624 Populated3,934 Fresh wipes · 3h172 Scanevery 5 min

RS-6660Community server

My Staging Server

Offline 188.138.213.223:28015 checked 1d ago

Connect
Players now
1/ 10
10% full
7-day average
1
peak 2
Rank
#6,660
top 30%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.511.5221:0022:0023:0000:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040021:0022:0023:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:58 UTC2d ago 2 – running 2
Wed 7 Oct, 21:07 UTC6d ago 1 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on My Staging Server?

Currently, My Staging Server is offline; the last sighting was 43 hours ago. Its seven-day average is 1 players, with a peak of 2. The busiest point in the last 48 hours was 21:00 UTC, when it averaged 1 players.

What is the ranking of My Staging Server?

On player hours across seven days, My Staging Server is #6,660, inside the top 30% of all ranked servers.

Tags and filters

Where does My Staging Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include My Staging Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on My Staging Server?

The game's server browser reads the tags that My Staging Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Protocol 2635 is required to join; your game must be on the same version; cs167528 (Build): The game build is 167528; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which map is running on My Staging Server?

The map on My Staging Server is procedural, size 3,500, seed 1, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on My Staging Server?

No gather rate is given in the name My Staging Server. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.

About the server

What Rust version is My Staging Server on?

My Staging Server uses Rust network protocol 2635 and build 167528 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is My Staging Server lag-free?

Its average server fps over the last 48 hours was 239, with a low of 238. The maximum entities it carried was 68,420, covering buildings, deployables and the rest. At its highest, it consumed 1,306 MB of memory. Players feel lag when fps drops and entities increase.

What is the location of My Staging Server?

No region is published by My Staging Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 188.138.213.223:28015.

How reliable is My Staging Server?

My Staging Server is offline now; the last time it was seen was 43 hours ago. The uptime it gives suggests a restart around 2 hours ago. It spent 20 of the last 144 hours online across 6 days, giving 14% uptime. It was first observed by Top Rust Servers on 7 October 2026.

Wipe schedule

What happens on wipe day on My Staging Server?

The average busiest count over recent wipes is 2 players. The peak of the latest wipe came 0 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.

When does My Staging Server wipe?

Too few wipes are recorded for My Staging Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 2 days 22 hours ago.

Connection

How can I connect to My Staging Server?

Use the console: open Rust, press F1, and type client.connect 188.138.213.223:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs167528,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players There are 10 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Protocol 2635 is required to join; your game must be on the same version.
cs167528
Build The game build is 167528.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.