RS-13925Community server
your_server_name
Offline 188.162.236.44:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on your_server_name?
your_server_name is offline at this moment; the last signal was 10 days 19 hours ago.
How is your_server_name ranked?
Ranked #13,925 on seven-day player hours, your_server_name is in the top 61% of all ranked servers.
Tags and filters
Where does your_server_name show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find your_server_name: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on your_server_name?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags your_server_name publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on your_server_name?
A procedural map, created by the game, is in use on your_server_name.
Which settings and rules apply on your_server_name?
You will not find a gather rate in the name your_server_name. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
About the server
What version is your_server_name running?
Rust network protocol 2634 and build 166586 is what your_server_name runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can your_server_name be found?
There is no region published by your_server_name. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 188.162.236.44:28015 is its address.
Is your_server_name currently online?
your_server_name is offline now; the last time it was seen was 10 days 19 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 3 October 2026.
Wipe details
On what schedule does your_server_name wipe?
Not enough wipe data exists yet to identify the rhythm of your_server_name. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 3 hours ago.
Connection
What is the process to join your_server_name?
To connect manually, open the console with F1 and type client.connect 188.162.236.44:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.