RS-13798Community server
your_server_name
Offline 188.162.236.48:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is your_server_name?
Currently, your_server_name is offline; the last sighting was 9 days 7 hours ago.
What is the ranking of your_server_name?
The last seven days of player hours place your_server_name at #13,798, in the top 61% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry your_server_name?
These Top Rust Servers lists include your_server_name: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on your_server_name?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags your_server_name publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on your_server_name?
your_server_name uses a procedural map, which the game generates.
What does your_server_name run for rules and settings?
No gather rate is given in the name your_server_name. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
About the server
What version is your_server_name running?
your_server_name uses Rust network protocol 2634 and build 166586 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of your_server_name?
No region is published by your_server_name. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 188.162.236.48:28015 is its address.
Is your_server_name currently online?
Currently offline is your_server_name, last seen 9 days 7 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 4 October 2026.
Wipe cycle
When does your_server_name wipe?
Not enough wipe data exists yet to identify the rhythm of your_server_name. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 16 hours ago.
How to join
What is the process to join your_server_name?
Use the console: open Rust, press F1, and type client.connect 188.162.236.48:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.