RS-16412Community server
iG_(RU
Offline 188.162.241.52:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is iG_(RU?
iG_(RU is offline at this moment; the last signal was 15 days 2 hours ago.
Where does iG_(RU sit in the rankings?
On player hours across seven days, iG_(RU is #16,412, inside the top 69% of all ranked servers.
Tags and filters
Where does iG_(RU show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find iG_(RU: Best EU Rust servers and Best Rust community servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on iG_(RU?
Published by iG_(RU for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Player slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on iG_(RU?
A procedural map, created by the game, is in use on iG_(RU.
Which settings and rules apply on iG_(RU?
No gather rate is given in the name iG_(RU. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What version is iG_(RU running?
On Windows, iG_(RU operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of iG_(RU?
The name of iG_(RU points to Europe, though no region tag is published. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 188.162.241.52:28015.
Is iG_(RU currently online?
iG_(RU is offline now; the last time it was seen was 15 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 29 September 2026.
Wipe details
When does iG_(RU wipe?
Too few wipes are recorded for iG_(RU to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 16 days 6 hours ago.
How to join
How can I connect to iG_(RU?
Use the console: open Rust, press F1, and type client.connect 188.162.241.52:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.