RS-15901Community server
nameserver
Offline 188.162.249.252:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on nameserver?
nameserver is offline at this moment; the last signal was 6 days 12 hours ago. The average over the last seven days comes to 0 players.
What is the ranking of nameserver?
Ranked #15,901 on seven-day player hours, nameserver is in the top 72% of all ranked servers.
Tags, lists, and filters
Where does nameserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include nameserver: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on nameserver?
gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): Player slots: 15; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags nameserver publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on nameserver?
nameserver uses a procedural map, which the game generates.
What does nameserver run for rules and settings?
No gather rate is given in the name nameserver. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.
About the server
What Rust version is nameserver on?
Rust network protocol 2634 and build 167058 is what nameserver runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can nameserver be found?
No region is published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 188.162.249.252:28015.
Is nameserver currently online?
nameserver is offline now; the last time it was seen was 6 days 12 hours ago. Across the last 5 full days, it was online for 0 of 120 hours, or 0%. Its first appearance in Top Rust Servers was on 8 October 2026.
Wipe details
How often does nameserver wipe?
Too few wipes are recorded for nameserver to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 12 hours ago.
Connection
How can I connect to nameserver?
Use the console: open Rust, press F1, and type client.connect 188.162.249.252:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.