RS-9051Community server
first_server
Online 188.162.64.211:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is first_server?
first_server is showing 0 players on 500 slots right now. Over seven days it averaged 1, and the highest point was 1. Over the last 48 hours, the peak hour was 16:00 UTC, with an average of 1 players.
Where does first_server sit in the rankings?
The last seven days of player hours place first_server at #9,051, in the top 40% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry first_server?
On these Top Rust Servers lists you will find first_server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on first_server?
Published by first_server for the game's server browser to read: gmvanilla (Game mode): Vanilla survival mode; mp500 (Max players): There are 500 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on first_server?
first_server uses a procedural map, which the game generates.
What settings and rules does first_server use?
You will not find a gather rate in the name first_server. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is inactive.
About the server
What is the Rust version on first_server?
first_server uses Rust network protocol 2634 and build 167584 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can first_server be found?
A region is not published by first_server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 188.162.64.211:28015 is its address.
Is first_server currently online?
Right now, first_server is up and running. The first time Top Rust Servers saw it was on 13 October 2026.
Wipe cycle
On what schedule does first_server wipe?
Too few wipes are recorded for first_server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 hours ago.
Connection
What are the steps to join first_server?
To connect, start Rust, hit F1, and enter client.connect 188.162.64.211:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.