RS-13144Community server
first_server
Offline 188.162.65.220:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is first_server?
Currently, first_server is offline; the last sighting was 47 hours ago. Over seven days it averaged 1, and the highest point was 1. The busiest point in the last 48 hours was 06:00 UTC, when it averaged 1 players.
Where does first_server sit in the rankings?
The last seven days of player hours place first_server at #13,144, in the top 59% of ranked servers.
Tags, lists, and filters
Where does first_server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include first_server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on first_server?
gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags first_server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on first_server?
A procedural map, created by the game, is in use on first_server.
What does first_server run for rules and settings?
No gather rate is given in the name first_server. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is disabled.
About the server
What Rust version is first_server on?
On Windows, first_server operates Rust network protocol 2634 and build 167398. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can first_server be found?
There is no region published by first_server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 188.162.65.220:28015.
How reliable is first_server?
Currently offline is first_server, last seen 47 hours ago. The last 1 full day saw it up for 0 of 24 hours, or 0% of the time. It was first observed by Top Rust Servers on 12 October 2026.
Wipe details
On what schedule does first_server wipe?
Too few wipes are recorded for first_server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 9 hours ago.
Joining the server
How can I connect to first_server?
Use the console: open Rust, press F1, and type client.connect 188.162.65.220:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.