RS-13766Community server
first_server
Offline 188.162.65.255:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on first_server?
first_server is offline at this moment; the last signal was 8 days 7 hours ago.
How is first_server ranked?
The last seven days of player hours place first_server at #13,766, in the top 61% of ranked servers.
Tags and filters
Where does first_server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find first_server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on first_server?
The game's server browser reads the tags that first_server publishes: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): It has 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on first_server?
first_server uses a procedural map, which the game generates.
Which settings and rules apply on first_server?
You will not find a gather rate in the name first_server. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is disabled.
About the server
What Rust version is first_server on?
Rust network protocol 2634 and build 166652 is what first_server runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of first_server?
There is no region published by first_server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 188.162.65.255:28015.
How reliable is first_server?
The server first_server is down at the moment, with its last appearance 8 days 7 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 5 October 2026.
Wipe schedule
When does first_server wipe?
Not enough wipe data exists yet to identify the rhythm of first_server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 8 days 10 hours ago.
How to join
What is the process to join first_server?
To connect, start Rust, hit F1, and enter client.connect 188.162.65.255:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.