RS-14464Community server
first_server
Offline 188.162.65.67:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on first_server?
Currently, first_server is offline; the last sighting was 16 days 18 hours ago.
What is the ranking of first_server?
Ranked #14,464 on seven-day player hours, first_server is in the top 61% of all ranked servers.
Server tags and lists
Where does first_server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find first_server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on first_server?
gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): There are 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags first_server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on first_server?
A procedural map, created by the game, is in use on first_server.
What does first_server run for rules and settings?
No gather rate is given in the name first_server. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is inactive.
Server info
What Rust version is first_server on?
first_server uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for first_server?
There is no region published by first_server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 188.162.65.67:28015 is its address.
How reliable is first_server?
The server first_server is down at the moment, with its last appearance 16 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 26 September 2026.
Wipe schedule
When does first_server wipe?
Not enough wipe data exists yet to identify the rhythm of first_server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 12 hours ago.
Connection
How can I connect to first_server?
To connect manually, open the console with F1 and type client.connect 188.162.65.67:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.