RS-15598Community server
My Server Name
Offline 188.163.1.8:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on My Server Name?
My Server Name is offline at this moment; the last signal was 15 days 11 hours ago.
What is the ranking of My Server Name?
Ranked #15,598 on seven-day player hours, My Server Name is in the top 65% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry My Server Name?
These Top Rust Servers lists count My Server Name among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Server Name?
The game's server browser reads the tags that My Server Name publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on My Server Name?
My Server Name uses a procedural map, which the game generates.
Which settings and rules apply on My Server Name?
You will not find a gather rate in the name My Server Name. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What version is My Server Name running?
On Windows, My Server Name operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of My Server Name?
No region is published by My Server Name. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 188.163.1.8:28015 is its address.
How reliable is My Server Name?
My Server Name is offline now; the last time it was seen was 15 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 25 September 2026.
Wipe details
How often does My Server Name wipe?
The record holds too few wipes to determine My Server Name's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 18 days 15 hours ago.
How to join
What are the steps to join My Server Name?
Use the console: open Rust, press F1, and type client.connect 188.163.1.8:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.