RS-14143Modded server
E-SURVIVAL Dev
Offline 188.168.17.60:28025 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is E-SURVIVAL Dev?
Currently, E-SURVIVAL Dev is offline; the last sighting was 29 days 3 hours ago.
How is E-SURVIVAL Dev ranked?
On player hours across seven days, E-SURVIVAL Dev is #14,143, inside the top – of all ranked servers.
Tags and filters
Where does E-SURVIVAL Dev appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include E-SURVIVAL Dev: Top modded Rust servers and Best trio Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
What is the meaning of the tags on E-SURVIVAL Dev?
Published by E-SURVIVAL Dev for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts3 (Group limit): No more than 3 players per team; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Running game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on E-SURVIVAL Dev?
A procedural map, created by the game, is in use on E-SURVIVAL Dev.
What does E-SURVIVAL Dev run for rules and settings?
You will not find a gather rate in the name E-SURVIVAL Dev. Up to 3 players are allowed per group (trio). You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC anti-cheat is active.
Server info
What is the Rust version on E-SURVIVAL Dev?
On Windows, E-SURVIVAL Dev operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
What is the server location for E-SURVIVAL Dev?
There is no region published by E-SURVIVAL Dev. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 188.168.17.60:28025.
Is E-SURVIVAL Dev currently online?
Currently offline is E-SURVIVAL Dev, last seen 29 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 15 September 2026.
Wipe schedule
On what schedule does E-SURVIVAL Dev wipe?
Too few wipes are recorded for E-SURVIVAL Dev to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 29 days 3 hours ago.
Connection
What is the process to join E-SURVIVAL Dev?
To connect, start Rust, hit F1, and enter client.connect 188.168.17.60:28025. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.