RS-13192Community server
My Server Name
Offline 188.17.57.79:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on My Server Name?
My Server Name is offline at this moment; the last signal was 21 days 19 hours ago.
How is My Server Name ranked?
On player hours across seven days, My Server Name is #13,192, inside the top 57% of all ranked servers.
Tags and filters
Where does My Server Name show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count My Server Name among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on My Server Name?
The game's server browser reads the tags that My Server Name publishes: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): Player slots: 500; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on My Server Name?
A procedural map, created by the game, is in use on My Server Name.
Which settings and rules apply on My Server Name?
No gather rate is given in the name My Server Name. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What version is My Server Name running?
Rust network protocol 2633 and build 165217 is what My Server Name runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for My Server Name?
No region is published by My Server Name. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 188.17.57.79:28015.
Is My Server Name currently online?
My Server Name is offline now; the last time it was seen was 21 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 22 September 2026.
Wipe details
How often does My Server Name wipe?
Not enough wipe data exists yet to identify the rhythm of My Server Name. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 30 days 6 hours ago.
Connection
What are the steps to join My Server Name?
To connect manually, open the console with F1 and type client.connect 188.17.57.79:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.