RS-15050Community server
TEST
Offline 188.19.173.245:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on TEST?
Currently, TEST is offline; the last sighting was 30 days 3 hours ago.
How is TEST ranked?
Ranked #15,050 on seven-day player hours, TEST is in the top – of all ranked servers.
Tags, lists, and filters
Where does TEST show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include TEST: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TEST?
The game's server browser reads the tags that TEST publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Running game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on TEST?
TEST uses a procedural map, which the game generates.
What settings and rules does TEST use?
The name TEST does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
Server details
What version is TEST running?
Rust network protocol 2633 and build 163794 is what TEST runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of TEST?
A region is not published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 188.19.173.245:28015 is its address.
What is the uptime of TEST?
The server TEST is down at the moment, with its last appearance 30 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 14 September 2026.
Wipe cycle
When does TEST wipe?
Too few wipes are recorded for TEST to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 4 hours ago.
Joining the server
What is the process to join TEST?
Use the console: open Rust, press F1, and type client.connect 188.19.173.245:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.