RS-15955Community server
TEST
Offline 188.19.58.40:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on TEST?
Currently, TEST is offline; the last sighting was 3 days ago. The average over the last seven days comes to 0 players.
Where does TEST sit in the rankings?
The last seven days of player hours place TEST at #15,955, in the top 72% of ranked servers.
Tags and filters
Where does TEST appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count TEST among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on TEST?
TEST uses a procedural map, which the game generates.
Which settings and rules apply on TEST?
No gather rate is given in the name TEST. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is TEST on?
Rust network protocol 2634 and build 167398 is what TEST runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for TEST?
A region is not published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 188.19.58.40:28015 is its address.
How reliable is TEST?
TEST is offline now; the last time it was seen was 3 days ago. It spent 0 of the last 48 hours online across 2 days, giving 0% uptime. It was first observed by Top Rust Servers on 11 October 2026.
Wipe details
On what schedule does TEST wipe?
The record holds too few wipes to determine TEST's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 3 days 12 hours ago.
Joining the server
What are the steps to join TEST?
Use the console: open Rust, press F1, and type client.connect 188.19.58.40:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.