RS-13239Community server
My Test Server
Offline 188.190.215.109:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on My Test Server?
My Test Server is offline at this moment; the last signal was 21 days 2 hours ago.
How is My Test Server ranked?
The last seven days of player hours place My Test Server at #13,239, in the top 61% of ranked servers.
Server tags and lists
Where does My Test Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include My Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on My Test Server?
Published by My Test Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on My Test Server?
My Test Server uses a procedural map, which the game generates.
What does My Test Server run for rules and settings?
No gather rate is given in the name My Test Server. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
About the server
What is the Rust version on My Test Server?
Rust network protocol 2633 and build 165217 is what My Test Server runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can My Test Server be found?
A region is not published by My Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 188.190.215.109:28015.
What is the uptime of My Test Server?
Currently offline is My Test Server, last seen 21 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 23 September 2026.
Wipe schedule
When does My Test Server wipe?
Too few wipes are recorded for My Test Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 4 hours ago.
How to join
What are the steps to join My Test Server?
To connect, start Rust, hit F1, and enter client.connect 188.190.215.109:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.