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Live Servers11,517 Players44,598 Populated3,313 Fresh wipes · 3h132 Scanevery 5 min

RS-16036Community server

TEST

Offline 188.191.42.1:28015 checked 13d ago

Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,036
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:49 UTC FW13d ago 0 – running 0
Thu 1 Oct, 09:15 UTC14d ago 1 – 0.5 days 0
Sat 26 Sep, 08:30 UTC19d ago 1 – 5 days 1
Fri 25 Sep, 07:55 UTC20d ago 1 – 1 days 1
Wed 23 Sep, 20:24 UTC21d ago 1 – 1.5 days 0
Tue 22 Sep, 11:54 UTC22d ago 1 – 1.4 days 1
Mon 21 Sep, 05:54 UTC24d ago 1 – 1.2 days 1
Sun 20 Sep, 10:10 UTC24d ago 1 – 0.8 days 1
Fri 18 Sep, 01:21 UTC27d ago 1 held half 2.4 days 1
Mon 14 Sep, 12:58 UTC30d ago 1 held half 3.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is TEST?

Currently, TEST is offline; the last sighting was 13 days 12 hours ago.

Where does TEST sit in the rankings?

The last seven days of player hours place TEST at #16,036, in the top 69% of ranked servers.

Tags and filters

Where does TEST show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find TEST: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on TEST?

The game's server browser reads the tags that TEST publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on TEST?

A procedural map, created by the game, is in use on TEST.

Which settings and rules apply on TEST?

No gather rate is given in the name TEST. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.

About the server

What version is TEST running?

TEST uses Rust network protocol 2633 and build 163207 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of TEST?

A region is not published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 188.191.42.1:28015 is its address.

Is TEST currently online?

Currently offline is TEST, last seen 13 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What can you expect on wipe day on TEST?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in.

On what schedule does TEST wipe?

Wipes on TEST follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 13 days 13 hours ago.

How to join

What is the process to join TEST?

Use the console: open Rust, press F1, and type client.connect 188.191.42.1:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players There are 10 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs163207
Build The game build is 163207.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.