RS-13777Community server
Jeffrey test server
Offline 188.207.108.71:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Jeffrey test server?
Currently, Jeffrey test server is offline; the last sighting was 8 days 3 hours ago.
What is the ranking of Jeffrey test server?
Ranked #13,777 on seven-day player hours, Jeffrey test server is in the top 62% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Jeffrey test server?
On these Top Rust Servers lists you will find Jeffrey test server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Jeffrey test server?
Published by Jeffrey test server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on Jeffrey test server?
A procedural map, created by the game, is in use on Jeffrey test server.
What settings and rules does Jeffrey test server use?
No gather rate is given in the name Jeffrey test server. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What Rust version is Jeffrey test server on?
On Windows, Jeffrey test server operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
What is the server location for Jeffrey test server?
A region is not published by Jeffrey test server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 188.207.108.71:28015.
Is Jeffrey test server currently online?
Currently offline is Jeffrey test server, last seen 8 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 6 October 2026.
Wipe schedule
When does Jeffrey test server wipe?
Too few wipes are recorded for Jeffrey test server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 8 days 4 hours ago.
Joining the server
What is the process to join Jeffrey test server?
To connect manually, open the console with F1 and type client.connect 188.207.108.71:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.