RS-13836Community server
ServerName
Offline 188.225.51.96:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on ServerName?
ServerName is offline at this moment; the last signal was 11 days 20 hours ago.
Where does ServerName sit in the rankings?
Ranked #13,836 on seven-day player hours, ServerName is in the top 61% of all ranked servers.
Tags and filters
Where does ServerName show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
The game's server browser reads the tags that ServerName publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on ServerName?
ServerName uses a procedural map, which the game generates.
Which settings and rules apply on ServerName?
No gather rate is given in the name ServerName. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on ServerName?
ServerName uses Rust network protocol 2634 and build 166586 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for ServerName?
No region is published by ServerName. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 188.225.51.96:28015 is its address.
How reliable is ServerName?
Currently offline is ServerName, last seen 11 days 20 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 2 October 2026.
Wipe schedule
How often does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days ago.
Joining the server
What are the steps to join ServerName?
To connect manually, open the console with F1 and type client.connect 188.225.51.96:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.