RS-15457Community server
ServerName
Offline 188.242.198.112:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is ServerName?
ServerName is offline at this moment; the last signal was 22 days 4 hours ago.
What is the ranking of ServerName?
On player hours across seven days, ServerName is #15,457, inside the top 67% of all ranked servers.
Tags, lists, and filters
Where does ServerName show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on ServerName?
The game's server browser reads the tags that ServerName publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on ServerName?
A procedural map, created by the game, is in use on ServerName.
What settings and rules does ServerName use?
No gather rate is given in the name ServerName. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What version is ServerName running?
On Windows, ServerName operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
What is the location of ServerName?
There is no region published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 188.242.198.112:28015 is its address.
What is the uptime of ServerName?
ServerName is offline now; the last time it was seen was 22 days 4 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 15 September 2026.
Wipe cycle
When does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 4 hours ago.
How to join
How can I connect to ServerName?
Use the console: open Rust, press F1, and type client.connect 188.242.198.112:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.