RS-16557Community server
My Test Server
Offline 188.252.197.113:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on My Test Server?
My Test Server is offline at this moment; the last signal was 12 days 22 hours ago.
How is My Test Server ranked?
On player hours across seven days, My Test Server is #16,557, inside the top 70% of all ranked servers.
Tags and filters
Where does My Test Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count My Test Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on My Test Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2631 (Protocol): Protocol 2631 is required to join; your game must be on the same version; cs158240 (Build): Running game build 158240; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags My Test Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on My Test Server?
My Test Server uses a procedural map, which the game generates.
Which settings and rules apply on My Test Server?
No gather rate is given in the name My Test Server. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
Server info
What version is My Test Server running?
On Windows, My Test Server operates Rust network protocol 2631 and build 158240. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for My Test Server?
No region is published by My Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 188.252.197.113:28015.
How reliable is My Test Server?
The server My Test Server is down at the moment, with its last appearance 12 days 22 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 1 October 2026.
Wipe details
How often does My Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of My Test Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 68 days 18 hours ago.
Joining the server
What is the process to join My Test Server?
To connect manually, open the console with F1 and type client.connect 188.252.197.113:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.