RS-16882Community server
LOCAL-TEST-DO-NOT-JOIN
Offline 188.29.127.108:28215 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:14 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on LOCAL-TEST-DO-NOT-JOIN?
Currently, LOCAL-TEST-DO-NOT-JOIN is offline; the last sighting was 15 days 18 hours ago.
What is the ranking of LOCAL-TEST-DO-NOT-JOIN?
The last seven days of player hours place LOCAL-TEST-DO-NOT-JOIN at #16,882, in the top 71% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry LOCAL-TEST-DO-NOT-JOIN?
These Top Rust Servers lists count LOCAL-TEST-DO-NOT-JOIN among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on LOCAL-TEST-DO-NOT-JOIN?
Published by LOCAL-TEST-DO-NOT-JOIN for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): It has 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on LOCAL-TEST-DO-NOT-JOIN?
A procedural map, created by the game, is in use on LOCAL-TEST-DO-NOT-JOIN.
Which settings and rules apply on LOCAL-TEST-DO-NOT-JOIN?
You will not find a gather rate in the name LOCAL-TEST-DO-NOT-JOIN. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What Rust version is LOCAL-TEST-DO-NOT-JOIN on?
LOCAL-TEST-DO-NOT-JOIN uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for LOCAL-TEST-DO-NOT-JOIN?
A region is not published by LOCAL-TEST-DO-NOT-JOIN. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 188.29.127.108:28215.
Is LOCAL-TEST-DO-NOT-JOIN currently online?
LOCAL-TEST-DO-NOT-JOIN is offline now; the last time it was seen was 15 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 29 September 2026.
Wipe details
What happens on wipe day on LOCAL-TEST-DO-NOT-JOIN?
Recent wipes saw an average peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
How often does LOCAL-TEST-DO-NOT-JOIN wipe?
The record holds too few wipes to determine LOCAL-TEST-DO-NOT-JOIN's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 15 days 18 hours ago.
Joining the server
How can I connect to LOCAL-TEST-DO-NOT-JOIN?
To connect manually, open the console with F1 and type client.connect 188.29.127.108:28215. Or click Launch Rust on this page to open Rust through Steam and connect directly.