RS-16917Community server
LOCAL-TEST-DO-NOT-JOIN
Offline 188.29.127.80:28215 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on LOCAL-TEST-DO-NOT-JOIN?
Currently, LOCAL-TEST-DO-NOT-JOIN is offline; the last sighting was 15 days 16 hours ago.
Where does LOCAL-TEST-DO-NOT-JOIN sit in the rankings?
The last seven days of player hours place LOCAL-TEST-DO-NOT-JOIN at #16,917, in the top 71% of ranked servers.
Tags and filters
Where does LOCAL-TEST-DO-NOT-JOIN appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find LOCAL-TEST-DO-NOT-JOIN: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on LOCAL-TEST-DO-NOT-JOIN?
Published by LOCAL-TEST-DO-NOT-JOIN for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on LOCAL-TEST-DO-NOT-JOIN?
A procedural map, created by the game, is in use on LOCAL-TEST-DO-NOT-JOIN.
What settings and rules does LOCAL-TEST-DO-NOT-JOIN use?
The name LOCAL-TEST-DO-NOT-JOIN does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is LOCAL-TEST-DO-NOT-JOIN on?
LOCAL-TEST-DO-NOT-JOIN uses Rust network protocol 2633 and build 165217 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of LOCAL-TEST-DO-NOT-JOIN?
A region is not published by LOCAL-TEST-DO-NOT-JOIN. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 188.29.127.80:28215.
What is the uptime of LOCAL-TEST-DO-NOT-JOIN?
The server LOCAL-TEST-DO-NOT-JOIN is down at the moment, with its last appearance 15 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 29 September 2026.
Wipe cycle
How often does LOCAL-TEST-DO-NOT-JOIN wipe?
The record holds too few wipes to determine LOCAL-TEST-DO-NOT-JOIN's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 15 days 19 hours ago.
How to join
What is the process to join LOCAL-TEST-DO-NOT-JOIN?
Use the console: open Rust, press F1, and type client.connect 188.29.127.80:28215. Or simply click Launch Rust here; it opens the game through Steam and connects you.