RS-14657Community server
myserver
Offline 188.65.243.58:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on myserver?
Currently, myserver is offline; the last sighting was 6 days 15 hours ago. Its seven-day average is 1 players, with a peak of 1.
How is myserver ranked?
Ranked #14,657 on seven-day player hours, myserver is in the top 66% of all ranked servers.
Server tags and lists
Where does myserver appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include myserver: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on myserver?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags myserver publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on myserver?
A procedural map, created by the game, is in use on myserver.
What settings and rules does myserver use?
No gather rate is given in the name myserver. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is myserver on?
myserver uses Rust network protocol 2634 and build 166652 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can myserver be found?
No region is published by myserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 188.65.243.58:28015.
Is myserver currently online?
myserver is offline now; the last time it was seen was 6 days 15 hours ago. It spent 0 of the last 144 hours online across 6 days, giving 0% uptime. The first time Top Rust Servers saw it was on 7 October 2026.
Wipe cycle
When does myserver wipe?
The record holds too few wipes to determine myserver's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 7 days 9 hours ago.
Joining the server
What is the process to join myserver?
To connect, start Rust, hit F1, and enter client.connect 188.65.243.58:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.