RS-15894Community server
D23 save interval test
Offline 189.163.141.22:29715 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is D23 save interval test?
Currently, D23 save interval test is offline; the last sighting was 7 days ago. The average over the last seven days comes to 0 players.
What is the ranking of D23 save interval test?
Ranked #15,894 on seven-day player hours, D23 save interval test is in the top 72% of all ranked servers.
Tags and filters
Where does D23 save interval test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include D23 save interval test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on D23 save interval test?
Published by D23 save interval test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp0 (Max players): It has 0 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on D23 save interval test?
A procedural map, created by the game, is in use on D23 save interval test.
Which settings and rules apply on D23 save interval test?
The name D23 save interval test does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What version is D23 save interval test running?
D23 save interval test uses Rust network protocol 2634 and build 166586 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for D23 save interval test?
A region is not published by D23 save interval test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 189.163.141.22:29715.
Is D23 save interval test currently online?
D23 save interval test is offline now; the last time it was seen was 7 days ago. Across the last 6 full days, it was online for 0 of 144 hours, or 0%. Its first appearance in Top Rust Servers was on 8 October 2026.
Wipe details
When does D23 save interval test wipe?
The record holds too few wipes to determine D23 save interval test's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days ago.
Connection
What is the process to join D23 save interval test?
Use the console: open Rust, press F1, and type client.connect 189.163.141.22:29715. Or simply click Launch Rust here; it opens the game through Steam and connects you.