RS-15402Community server
nameserver
Offline 191.217.217.247:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on nameserver?
Currently, nameserver is offline; the last sighting was 33 hours ago. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 14:00 UTC, when it averaged 0 players.
What is the ranking of nameserver?
Ranked #15,402 on seven-day player hours, nameserver is in the top 69% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry nameserver?
These Top Rust Servers lists include nameserver: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on nameserver?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): There are 15 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags nameserver publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on nameserver?
A procedural map, created by the game, is in use on nameserver.
Which settings and rules apply on nameserver?
You will not find a gather rate in the name nameserver. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on nameserver?
Rust network protocol 2634 and build 167781 is what nameserver runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for nameserver?
A region is not published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 191.217.217.247:28015.
How reliable is nameserver?
nameserver is offline now; the last time it was seen was 33 hours ago. 0 of 24 hours it stayed up in the last 1 full day, giving 0% uptime. It was first observed by Top Rust Servers on 14 October 2026.
Wipe schedule
When does nameserver wipe?
The record holds too few wipes to determine nameserver's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 34 hours ago.
Joining the server
How can I connect to nameserver?
To connect, start Rust, hit F1, and enter client.connect 191.217.217.247:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.