RS-13327Community server
nameserver
Offline 192.162.81.106:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on nameserver?
Currently, nameserver is offline; the last sighting was 28 days 14 hours ago.
Where does nameserver sit in the rankings?
On player hours across seven days, nameserver is #13,327, inside the top – of all ranked servers.
Tags, lists, and filters
Where does nameserver appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include nameserver: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): Player slots: 15; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Running game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags nameserver publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on nameserver?
A procedural map, created by the game, is in use on nameserver.
What settings and rules does nameserver use?
You will not find a gather rate in the name nameserver. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is nameserver on?
nameserver uses Rust network protocol 2633 and build 163794 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of nameserver?
A region is not published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 192.162.81.106:28015.
Is nameserver currently online?
Currently offline is nameserver, last seen 28 days 14 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 15 September 2026.
Wipe details
When does nameserver wipe?
Too few wipes are recorded for nameserver to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 31 days 17 hours ago.
Connection
What are the steps to join nameserver?
To connect manually, open the console with F1 and type client.connect 192.162.81.106:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.