RS-13757Community server
TEST
Offline 193.124.15.107:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on TEST?
TEST is offline at this moment; the last signal was 10 days 16 hours ago.
What is the ranking of TEST?
On player hours across seven days, TEST is #13,757, inside the top 61% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry TEST?
These Top Rust Servers lists count TEST among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on TEST?
The game's server browser reads the tags that TEST publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on TEST?
A procedural map, created by the game, is in use on TEST.
What settings and rules does TEST use?
The name TEST does not state a gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is TEST on?
On Windows, TEST operates Rust network protocol 2634 and build 166494. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can TEST be found?
A region is not published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 193.124.15.107:28015 is its address.
How reliable is TEST?
The server TEST is down at the moment, with its last appearance 10 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 1 October 2026.
Wipe cycle
When does TEST wipe?
Too few wipes are recorded for TEST to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 13 days 15 hours ago.
How to join
How can I connect to TEST?
To connect, start Rust, hit F1, and enter client.connect 193.124.15.107:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.