RS-15919Community server
TEST LAN
Online 193.138.7.201:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on TEST LAN?
TEST LAN is showing 0 players on 10 slots right now. Over the past seven days, the average player count was 0.
Where does TEST LAN sit in the rankings?
Ranked #15,919 on seven-day player hours, TEST LAN is in the top 72% of all ranked servers.
Tags and filters
Where does TEST LAN appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include TEST LAN: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TEST LAN?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags TEST LAN publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on TEST LAN?
TEST LAN uses a procedural map, which the game generates.
What does TEST LAN run for rules and settings?
You will not find a gather rate in the name TEST LAN. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What version is TEST LAN running?
TEST LAN uses Rust network protocol 2633 and build 165217 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can TEST LAN be found?
There is no region published by TEST LAN. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 193.138.7.201:28015.
What is the uptime of TEST LAN?
Right now, TEST LAN is up and running. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 6 October 2026.
Wipe cycle
How often does TEST LAN wipe?
Not enough wipe data exists yet to identify the rhythm of TEST LAN. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 14 days ago.
How to join
How can I connect to TEST LAN?
To connect manually, open the console with F1 and type client.connect 193.138.7.201:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.